Nicole Sansone Ruiz

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Arguing Against Graphic Ambivalence: What Earth Modeling Reveals About Visualization in Scientific Computing

Computation in the sciences does not sufficiently account for aesthetics, which prevents the information from being corroborated. This argument is made through a comparison between virtual earth modelling communities and epistemic culture and an elaboration on modelling methods as exemplary of the negotiations between scholarly knowledge, aesthetics, and computer resources necessary for visualization. The salience of these negotiations to institutionalized epistemic practice is reinforced through three histories of visualization in the sciences: computation in ecology, empirical modelling and physically based rendering, and visualization in scientific computing. The article flags the significance of this argument for its role in shaping public policy.

Image produced by Outerra Anteworld, a 3D planetary engine.
A screenshot from the Outerra forum. User fly77 asks, “As I am setting up my own simple weather generator, I wondered if cloud rendering distance can be increased through some cfg setting - This would be useful when setting the cloud base level to very high values as otherwise, they seem to cut off at some distance as in the screenshot”.